[LMS] How important is DinTer in Hong Kong Esports? A quick analysis by statistics
Who is Dinter? And why I do this
Dinter first appearance was a photographer for Garena, while also playing AD carry for an amateur team known as All Lane Carry. Then he was picked up by TPA to replaced Mistake as support and later move to the jungle role. He later was remove out from TPA due to personal issue. At the beginning of Season 5, it was announced that Dinter joined HKES with his old teammates Toyz & Stanley.
There are a lot of comments about Dinter is a very high level in LMS and as the most important player in HKE, as I want to is this statement is true or not, I would like to present my analysis on how important is Dinter in HKE according to stat in his recent 6 games.
中文版我就不介紹了, 一定認識....
我之所以寫這篇分析文, 是因為好多評論都說DinTer是HKE的重心以及是算在LMS是名很高水準的打野. 因次為了證實這種說法是真是假, 我特地從他近6場的比賽中收集資料做分析.
我之所以寫這篇分析文, 是因為好多評論都說DinTer是HKE的重心以及是算在LMS是名很高水準的打野. 因次為了證實這種說法是真是假, 我特地從他近6場的比賽中收集資料做分析.
Dinter's average performance
The followings are average performance of Dinter's last 6 games.
以下是Dinter在過去6場比賽的平均表現
*I made a mistake here, the above data did not included the 2 games vs AS but instead the game before vs LGS
*以下的資料我沒有輸入到對上AS的資料, 反而是前一場對LGS的資料
*I made a mistake here, the above data did not included the 2 games vs AS but instead the game before vs LGS
*以下的資料我沒有輸入到對上AS的資料, 反而是前一場對LGS的資料
Kills
|
Deaths
|
Assists
|
KDA
|
Kill
Participation
|
3.7
|
3
|
11.8
|
9.5
|
80.17`%
|
cs@10
|
(+/-)
|
cs@20
|
(+/-)
|
Gold
|
%
|
33.2
|
2.8
|
73.8
|
10
|
12.4
|
19.33%
|
Wards
|
(+/-)
|
%
|
Damage
dual
|
%
|
37.7
|
9
|
27.97%
|
11.9
|
15.36%
|
* KDA is not calculated according to his average Kill+Assists/Deaths but the average KDA of his last 6 games
*KDA不是用平均殺+助攻/死去計算, 而是他過往6場的平均值.
*KDA不是用平均殺+助攻/死去計算, 而是他過往6場的平均值.
Dinter's are performing as the key member of HKE wins, I will mention some key points to be noted at below:
- Dinter's kill participation is the highest among his teammates with a 80% record. While 5 games out of his last 6 games he get a 75% or above kill participation.
- Dinter's KDA is the highest in his teams with 9.5. He score and average of 3.7 kill and 11.8 assists per game. Which is ridiculously high amount of assists per game.
- Dinter had a +10 cs difference to his opponents. This is a huge difference considering taking jungler tends to have a very similar cs due to nowadays jungle routine and meta.
- Dinter's warding numbers will be higher if his team gets behind while the number will decrease when his team is winning.
- Dinter's kill participation is the highest among his teammates with a 80% record. While 5 games out of his last 6 games he get a 75% or above kill participation.
- Dinter's KDA is the highest in his teams with 9.5. He score and average of 3.7 kill and 11.8 assists per game. Which is ridiculously high amount of assists per game.
- Dinter had a +10 cs difference to his opponents. This is a huge difference considering taking jungler tends to have a very similar cs due to nowadays jungle routine and meta.
- Dinter's warding numbers will be higher if his team gets behind while the number will decrease when his team is winning.
Dinter的表現稱得上是HKE的關鍵成員, 接下來我會將幾點值得關注的數據例出來:
- Dinter的團戰參與率為80%, 是全隊最高. 而在過去6場比賽中, 他在5場中拿到80%或以上的團戰參與數據.
- Dinter的KDA也是全隊最高, 平均每局擊殺3.0及11.8個助攻. 這樣的助攻量算是一個很高的數值.
- Dinter 平均每局會比對手領先多10隻兵. 因考慮到現今的meta及打法, 以打野位置來說是一個頗大差距的數值.
- Dinter的插眼數量會隨著自己隊伍順風或是逆風而有所調整. 在HKE勝利時他的插眼數量比較少, 但是在逆風時會比較多.
Dinter Ganking in respect to HKE win/losses
In this section, I will analyze about how Dinter ganks will affect HKE performance.
在以下環節我會分析一下 Dinter的gank會對HKE有何影響.
Here are Dinter's gank timing and successful rate:
以下就是Dinter的ganking時間和成功率:
* How to decide attempt to gank and was that gank succeeds or not is all decided by my own observation. Also all data collect was before the team start grouping.
(e.g. of successful gank: kills/ force opponents flash etc.)
* 怎樣為之gank或是判斷是個成功的gank或是失敗的gank都是跟據我個人而判斷. 而所有的資料都是以團隊集合之前所收集.
(成功gank的例子: 擊殺對手或是逼對方交閃現 等等)
HKE DinTer Gank Timing
Vs MSE G1 (eve, lane swap): Win
4”13 fail
4”48 success (flash)
5”22 success
8”00 success
10”20 fail
12”20 success (flash)
14”00 success
14”25 success
15”38 success
Group
Total:9 Success:7 Fail:2
Vs MSE G2 (Eve): Lose
3”20 fail (flash)
5”20 fail
5”50 fail
10”50 fail
15”55 success (flash)
17”25 fail
Group
Total:6 Success:1 Fail:5
Vs AS G1 (Reksai) : Win
3”15 fail
5”56 success
9”30 success (flash)
10”40 fail
12”30 fail
13”25 fail
14”20 fail
15”33 success
Group
Total:8 Success:3 Fail:5
Vs AS G2(Nunu): Win
4”25 success (flash)
8”45 fail
16”55 success
21”20 success
Group
Total:4 Success:3 Fail:1
Vs AHQ G1 (Reksai, lane swap): Win
3”40 success
6”05 success
6”55 success
8”20 success
9”02 success
10”50 fail
Group
Total:5 Success:4 Fail:1
Vs AHQ G2 (Gragas): Lose
8”38 fail
11”35 fail
14”10 success
15”50 fail (flash)
Group
Total:4 Success:1 Fail:3
TOTAL
|
Total
|
Success
|
Fail
|
0”-5”
|
6
|
3
|
3
|
5”-10”
|
12
|
8
|
4
|
10-15”
|
12
|
4
|
8
|
15”+
|
7
|
5
|
2
|
Average
|
Total
|
Success
|
Fail
|
0”-5”
|
1
|
0.5
|
0.5
|
5”-10”
|
2
|
1.33
|
0.66
|
10-15”
|
2
|
0.66
|
1.33
|
15”+
|
1.1
|
0.83
|
0.33
|
*Fail may also means he did not force anything on the opponents, but that does not mean HKE lose anything also. (eg: walk pass)
* Fail可能是指Dinter對對方什麼也做不到(路過) , 但不一定是被逼出什麼或令到HKE有任何損失.
From the table, we can learn:
- When Dinter was using Reksai, his total ganks attempt is 13 with 7 success. While he had a total of 15 ganks attempt when using evelyn but only had 8 success. And the other two champion he played Nunu and Gragas only attempt 8 times 50% success rate. I want to give a further explanation here, while Dinter gank success rate on using Reksai is 53.8% while using eve is 53.3%, but considering the attempt to gank on using eve is higher than Reksai, Dinter's Reksai is better than his Eve.
- When Dinter ganks attempt has more than 8 times or a 75% gank success rate before the team starts to group, HKE will win the game.
- Dinter average ganks is only around 1-2 times at every 5 minutes mark. This can explain why his cs is much higher than the average, Dinter tends to farm heavily instead of Ganking.
- Dinter's gamks will be more succeed in between 5-10 mins with 66% rate while his average success rate was 54% only. In other words, teams only need to be careful not to be ganked during that timing then they will win the game onward.
- There are still some funny stat but I am not going to go through it 1 by 1 but I strongly recommend you to take a look in it.
從上述資料中, 我們可以得知:
- 當Dinter用雷珂薩時, 他試過13次gank而當中成功了7次. 用伊夫林時gank了15次卻只有8次成功. 用其他角色時只gank了8次, 並只有50%成功率. 這邊要再解析一下, Dinter用雷珂薩時的gank成功率是53.8% 而用伊夫林時只有53.3%, 但是考慮到gank的次數在使用伊夫林時多了兩次但成功率沒上升, 所以Dinter用雷珂薩會比伊夫林好.
- 當Dinter在團隊集結前的試圖gank次數為8或以上, 或是gank的成功率在75%以上時, HKE就會取得該場的勝利.
- Dinter每5分鐘只會gank 1-2次, 這解釋了為什麼他的cs輸會比一般打野多.(因為他偏向農野怪而非偏向gank)
-Dinter平均在5-10分鐘時的gank 成功率為66%, 但他的平均gank成功率只有54%. 基於Dinter能成功gank = HKE會贏的分析, 只有對方隊伍在5-10分鐘時不要被gank到那麼等到後續時間HKE就會輸.
-當中還有很多有趣的數據值得參考不過我這邊就不每個分析了.
Conclusion
From the above stat we can get. It really show how DinTer's impact the team HKE as a whole. However it is really hard to say this is a good phenomena or not due to the fact that DinTer tends to farm instead of gnaking to help the lane player rolling. But in my own opinion, DinTer is already a hard working player due to the fact that he was once a time being very harsh by the community and can still come back as a strong contender of top tier jungler.
從上述數據可以總結出, DinTer對於HKE的影響力十分高. 但是真的很難去判斷這個好現象還是壞的現象, 線上的發育可能會因DinTer偏向農兵的性格而降低. 不過就我個人而言, DinTer經過一段長時間的被嘴過程後, 他還能再次站起來成為頂尖選手這點證明了他的努力, 並是值得認同的一名選手.